A multiplayer space engineering & combat game where you build complex ships, bring them into an interactive, physics-based space arena, and adapt your designs on the fly to outsmart your opponent.
Team Size: 30+
Role: Gameplay Programmer
Project Length: 2 months (ongoing)
Engine: Unreal 5 (C++)
(Section currently under construction)
Initial Map Design
A design system I created for describing spaceship parts.